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I am basing the road map, terrain, and coldness of rooms on this map by Vality, who critiqued the map. Some places in lore are not on the map, which this article discusses.

Ice and Chitin mentions: Danstrar, a base for Nordic warchiefs in 2E855 during Tiber’s conquest; and a bay between an ancient keep on the isthmus of Nerone, built by Reman Cyrodiil against the Akaviri, and Gorvigh Ridge en route to a legion garrison at Porhnak.

The Beggar series mentions the western town of Jallenheim, and The Aalto. While there are many clues that this story is not to be taken seriously, Jallenheim is a Nordic village as of 2E358 in Fire and Darkness, and Jazbay wine is enjoyed “fairly recently” before 3E388 in the Red Kitchen Reader.

In north-central Skyrim, there is an area called The Aalto, which is of unique geographical interest. It is a dormant volcanic valley surrounded on all sides by glaciers, so the earth is hot from the volcano, but the constant water drizzle and air is frigid. A grape called Jazbay grows there comfortably, and everywhere else in Tamriel it withers and dies. The strange vineyard is a privately owned, and the wine produced from it is thus rare and extremely expensive. It is said that the Emperor needs the permission of the Imperial Council to have a glass of it once a year. Warrior

The Map treasure loot in daggerfall was a great idea though (parchment that adds another dungeon location to map), would have been nice to see that in oblivion/morrowind. kaervek66

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Researching game design and mechanics. Implementing proofs of concepts.

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