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For Skyrim if they have it there, I would like the npc’s to have a greater sense of hospitality. If the winters can kill or harm, they could take greater concern for their fellow man on the road. The Eskimos were supposed to let a traveler snuggle with their wives in the night for warmth, kindness of that sort. Also just knocking on the door and asking for a place to rest should be an option, you need to heal sometime and you might have a chance to return the favor. At times when you have a home you could let people in to have a nap or offer them care. It can increase your disposition with the people you help, and give you a good reputation.  Shades

Check for consistency with Viking rules for hospitality.  Greeks were very big on this.  The rules would be strictly followed in isolated halls, well-regarded in villages, usual practice (especially for your factions) in towns, and apply only to your factions in cities.  “The player has a number called faction reputation.”

HALVE ALL HP AND DAMAGE FROM UESP WIKI. This should help compatibility with Hackmaster/D&D (non d20) system. By convention, halving most other numbers too, notably prices.

status

Researching game design and mechanics. Implementing proofs of concepts.

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